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FILTER FILTERThere are 25001 productsSort
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//elementalarcade.com.au/cdn/shop/files/99120103082_BigEdBossBunkaLead_771x1000.jpg?v=1743743678SALE50-45 Orks: Big 'Ed Bossbunka$133.00 $106.40Ork warbosses are usually stationary for only two reasons. One is when they are giving an enemy – or an unlucky grot – a good hiding, and the other is when they are shouting at their Boyz to give t...
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50-46 Orks: Kill Rig$240.00 $192.00Few sounds are as terrifying as the cacophony of hollering, clattering, and stomping that heralds the arrival of an Ork Kill Rig. Packed with savage Orks and pulled by a colossal tramplasquig, thes...
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50-49 Orks: Painboss$71.00 $56.80The Painbosses of the Beast Snaggas are battlefield doctors hardened by many brutal conflicts. Augmented with a whole host of cybernetics and armed with a suite of surgical tools and squig-based re...
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//elementalarcade.com.au/cdn/shop/files/60010103001_BeastsnaggaZodGroup1_771x1000.jpg?v=1744091653SALE50-50 Orks: Zodgrod Wortsnagga$79.50 $63.60With his Grabzappa crackling, Zodgrod herds his notorious super runts into battle. This irascible loon is never happier than when wrangling especially large and rowdy foes, usually by peppering the...
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//elementalarcade.com.au/cdn/shop/files/99120103073_ORKSnaggaBoyzLead_771x1000.jpg?v=1743744092SALE50-51 Orks: Beast Snagga Boyz$103.00 $82.40Many Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent...
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50-53 Orks Beastboss$71.00 $56.80The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the w...
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//elementalarcade.com.au/cdn/shop/files/60010103001_BeastsnaggaHogzGroup2_771x1000.jpg?v=1743743970SALE50-54 Orks: Squighog Boyz$117.00 $93.60Bipedal wrecking balls that charge ahead of the Ork lines, Smasha Squigs live in a state of near permanent concussion thanks to their tendency to headbutt everything. Only the surliest and most agg...
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50-55 Orks: Mozrog Skragbad / Beastboss On Squigosaur$103.00 $82.40There are few loftier achievements for a Beast Snagga Ork than the taming of a squigosaur. These bad-tempered creatures eat everything they come across and are nearly impervious to gunfire. Instead...
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50-56 Orks: Warboss In Mega Armour$71.00 $56.80Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
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50-57 Orks: Boyz (Combat Patrol)$96.00 $76.80Ork Boyz surge into battle in huge, unruly mobs dotted with crude special weapons and led by foul-tempered Boss Nobz. Most simply stampede towards the enemy lines, relying on their numbers and natu...
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50-58 Orks: Deffkoptas$117.00 $93.60Most Orks take a dim view of muckin’ about in the sky, and would much rather go to war with their feet firmly on the ground. Deffkopta pilots are one of few exceptions, hurtling into the sky to spy...
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50-68 Orks: Big Mek$90.00 $72.00Big Meks are the most ingenious inventors of Ork-kind, who build all sorts of powerful weapons and bizarre devices. They readily bring their favourite contraptions into battle to test them out, eve...
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50-70 Orks: Kommandos$117.00 $93.60This kit comprises 150 plastic components, 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers to decorate your min...
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51-01 Codex - Tyranids$104.00 $83.20The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
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51-06 Tyranids: Genestealers$98.00 $78.40Genestealers are peerless predators, swift vanguard organisms armoured in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets, ...
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51-07 Tyranids: Hive Guard$107.00 $85.60Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey wor...
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//elementalarcade.com.au/cdn/shop/products/99120106060_HiveTyrantLead_771x1000.jpg?v=1672957230SALE51-08 Tyranids: Hive Tyrant$108.00 $86.40Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a de...
Added To Cart :Add To Cart Failed :product successfully added to wishlist !Elemental Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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