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Cardfight!! Vanguard
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Translation missing: en.sections.collection_template.product_count
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50-16 Orks: Runtherd And Gretchin$34.00 $27.20Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, ...
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43-56 Death Guard Myphitic Blight-hauler$40.50 $32.40Powering into battle on a trio of articulated track units, the Myphitic Blight-hauler is a light Daemon Engine that provides the Death Guard with heavy firepower wherever it is needed. Resembling a...
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48-01 Codex: Space Marines$98.00 $78.40Space Marines are genetically augmented warriors, created as Humanity’s ultimate shock troops. Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thou...
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56-22 Tau Empire: Commander$98.00 $78.40Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
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54-15 Imperial Knights: Knight Questoris$210.00 $168.00The Knight Questoris is the most prominent variety of Knight Armour on the battlefields of the Horus Heresy, striding forth alongside the Legiones Astartes, Taghmata Omnissiah, and in the great arm...
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40-04 Warhammer 40,000 Introductory Set$91.00 $72.80In the grim darkness of the far future, there is only war.Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity bat...
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102-87 Kill Team: Death Korps$110.00 $88.00The Death Korps of Krieg are uncompromising warriors who disdain such ideas as retreat or surrender. They excel in long battles of attrition and trench warfare, and their siege regiments are renown...
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50-01 Codex: Orks$98.00 $78.40Orks are brutal and violent aliens who love nothing more than to fight. They are tough, with hulking physiques, thick skulls, and toothy maws. When gathered in an excitable crush of noise and death...
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//elementalarcade.com.au/cdn/shop/files/99120101392_SMJumpPkIntercessors2_771x1000.jpg?v=1734499354SALE48-13 Space Marines Jump Pack Intercessors$100.00 $80.00Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and f...
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48-17 Space Marines: Captain with Jump Pack$74.00 $59.20Space Marine Captains equipped with jump packs can lead their warriors as the speartip of an airborne assault. Superlative warriors and inspiring leaders, they thrive at the very forefront of battl...
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48-27 Space Marines Drop Pod$70.00 $56.00The Space Marines are known as the Angels of Death, and the title is never more appropriate than when they attack using Drop Pods. Drop Pod assaults are the ultimate weapon of terror and surprise, ...
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48-55 Space Marines Primaris Repulsor Executioner$185.00 $148.00Though some Chapters use Repulsor Executioners as armoured escorts for their dedicated troop-carrying tanks, many favour them as transports for Hellblasters and other specialist Primaris squads. In...
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//elementalarcade.com.au/cdn/shop/files/99120101190_PrimarisIntercessors01_771x1000.jpg?v=1734490005SALE48-75 Space Marines Intercessors$105.00 $84.00A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
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48-44 Space Marines Bladeguard Veterans$97.00 $77.60Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of t...
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47-06 Astra Militarum Leman Russ Battle Tank$112.00 $89.60The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous...
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43-11 Chaos Space Marines: Rhino$70.00 $56.00Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their vari...
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//elementalarcade.com.au/cdn/shop/products/99120102087_WarptalonsRaptors01_771x1000.jpg?v=1672796948SALE43-13 Chaos Space Marines: Raptors$70.00 $56.00The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomise what has become of the Assault Marines of the Traitor Legio...
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43-52 Death Guard Plagueburst Crawler$125.00 $100.00Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mort...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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