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Translation missing: en.sections.collection_template.product_count
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103-26 Kill Team: Hand of the Archon$98.00 $78.40A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lin...
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103-27 Kill Team: Exaction Squad (Imperial Agents)$110.00 $88.00Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive....
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103-31 Kill Team: Brood Brothers$110.00 $88.00Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astr...
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//elementalarcade.com.au/cdn/shop/files/99120118023_KTHearthkynSalvagers2_771x1000.jpg?v=1742688531SALE103-33 Kill Team: Hearthkyn Salvagers$110.00 $88.00Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in sear...
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//elementalarcade.com.au/cdn/shop/files/99120102214_KTFellgorRavagers2_771x1000.jpg?v=1745193696SALE103-34 Kill Team: Fellgor Ravagers$110.00 $88.00Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind,...
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103-35 Kill Team: Hernkyn Yaegirs$110.00 $88.00Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds.This multipart plastic kit...
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//elementalarcade.com.au/cdn/shop/files/60010199056_KT2AshesOfFaith02_771x1000.jpg?v=1743133858SALE103-38 Kill Team: Inquisitorial Agents$98.00 $78.40Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills...
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103-41 Kill Team: Blades of Khaine$135.00 $108.00Blades of Khaine are elite Aeldari fighting formations assembled for one purpose – severing a precise strand of fate to ensure a terrible future for their craftworld, or their race as a whole, neve...
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103-42 Kill Team: Mandrakes$135.00 $108.00Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive th...
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103-43 Kill Team: Nemesis Claw$125.00 $100.00A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing the...
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103-44 Kill Team: Scout Squad$135.00 $108.00Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magni...
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103-51 Kill Team: T'au Empire Vespid Stingwings$110.00 $88.00Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from t...
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//elementalarcade.com.au/cdn/shop/files/99120105123_KTTempestusAquilons2_771x1000.jpg?v=1745201526SALE103-52 Kill Team: Tempestus Aquilons$110.00 $88.00Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the...
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103-54 Kill Team: Starter Set$161.00 $128.80In the grim darkness of the far future, explosive rounds whiz through the air, chainswords rev hungrily, and armoured feet hammer against the broken ground. Here, in this moment, battle hinges on t...
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//elementalarcade.com.au/cdn/shop/files/99120105132_ENGKTBrutalCunning2_771x1000.jpg?v=1745200223SALE103-86 Kill Team: Ratlings$110.00 $88.0010x Ratlings1x Ratling Battlemutt1x Ammo Cache Marker2x Tripwire markers128x Plastic Components1x Citadel 28mm Round Base15x Citadel 25mm Round Bases39x double-sided Ratlings tokens These miniature...
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//elementalarcade.com.au/cdn/shop/files/99120103123_ENGKTBrutalCunning3_771x1000.jpg?v=1743740869SALE103-87 Kill Team: Wrecka Krew$110.00 $88.008x Wreck Krew Miniatures129 plastic components1x Citadel 40mm Round Base5x Citadel 32mm Round Bases2x Citadel 25mm Round Bases1x Ork Transfer Sheet438x high-quality waterslide transfers to customis...
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111-23 Warcry: Core Book$86.00 $68.80In the tangled depths of the deadly Gnarlwood, rival warbands battle over territory and plunder!Enter the grim world of Warcry in the Core Book – your guide to fast-paced skirmish combat in the Gna...
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111-64 Warcry: Compendium$77.00 $61.60Warcry: Compendium is your ultimate guide to assembling a Warcry warband to enter the depths of the Gnarlwood, accompanied by a powerful following of thralls, monsters, and allies. Within you will ...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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