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Alberix, the Trade Planet [Mystery Booster 2 Playtest Cards]
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| Rarity: | Special |
| Creature Type or Sub Type: | World Enchantment |
| Rules Text Contains: | Planet (When this permanent enters, exile the top five cards of your library as its resources.) Trade Routes — At the beginning of your precombat main phase, choose one — • Discard a card, if you do, put two of Alberix's resources into its owner's hand. • Exile the top card of your library as a resource. |
| Flavor: | TEST CARD - Not for constructed play |