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Translation missing: en.sections.collection_template.product_count
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//elementalarcade.com.au/cdn/shop/files/99120102117_DGLordofVirulenceLead_771x1000.jpg?v=1735862279SALE43-77 Death Guard Lord of Virulence$67.00 $53.60Tubes and pipes erupt in profusion from the Lord of Virulence’s armour. These gout noxious fumes are putrid eruptions whose hue and stench guide the fire of artillery engines behind the lines. In t...
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//elementalarcade.com.au/cdn/shop/files/99070102007_DeathguardChampion01_771x1000.jpg?v=1735861563SALE43-48 Death Guard Plague Marine Champion$46.00 $36.80Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour and boils away skin, yet despite their...
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43-47 Death Guard Plague Marine Icon Bearer$46.00 $36.80Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour and boils away skin, yet despite their...
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//elementalarcade.com.au/cdn/shop/files/99070102005_BiologusPutrifier01_771x1000.jpg?v=1735862004SALE43-24 Death Guard Biologus Putrifier$46.00 $36.80The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine t...
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43-29 Death Guard Nauseous Rotbone$46.00 $36.80Sinister, hooded figures, Plague Surgeons drift through the mayhem of battle like ghoulish spectres of death. They were once Death Guard Apothecaries who brought healing to those who could be saved...
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43-46 Death Guard Foul Blightspawn$46.00 $36.80A revolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows w...
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83-10 Chaos Spawn$70.00 $56.00Chaos Spawn are hideous victims of their own ambition, their wracked minds and distorted bodies unable to withstand the gifts – or curses – of the Dark Gods. Reduced to lumpen mounds of muscle and ...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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