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Cardfight!! Vanguard
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Translation missing: en.sections.collection_template.product_count
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54-15 Imperial Knights: Knight Questoris$210.00 $168.00The Knight Questoris is the most prominent variety of Knight Armour on the battlefields of the Horus Heresy, striding forth alongside the Legiones Astartes, Taghmata Omnissiah, and in the great arm...
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54-20 Imperial Knights: Knight Armigers$160.00 $128.00Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and out...
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31-67 Horus Heresy: Cerastus Knight Acheron$350.00 $280.00Cerastus Knights are sophisticated and towering war-suits, faster and more agile than the smaller Questoris class. The Knight Acheron is a fearsome sight on the battlefield, a reaper of lives desig...
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54-21 Imperial Knights: Knight Dominus$320.00 $256.00Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire...
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31-06 Horus Heresy: Cerastus Knight Lancer$350.00 $280.001x Cerastus Knight Lancer208x Plastic Components1x 170x109mm Oval Base These miniatures require assembly and are supplied unpainted
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31-66 Horus Heresy: Cerastus Knight Castigator$350.00 $280.00Cerastus Knights are sophisticated and towering war-suits, far more agile than the smaller Questoris class. The Knight Castigator scythes down hordes of lesser foes that might otherwise overwhelm e...
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64-74 Sector Mechanicus: Sacristan Forgeshrine$96.00 $76.80Deployed at the forefront of battle, a Sacristan Forgeshrine forms a vital support hub for knightly lances. Vital rituals are carried out here, the Forgeshrine’s Auto-Sacristan offering repairs, re...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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