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Translation missing: en.sections.collection_template.product_count
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48-27 Space Marines Drop Pod$70.00 $56.00The Space Marines are known as the Angels of Death, and the title is never more appropriate than when they attack using Drop Pods. Drop Pod assaults are the ultimate weapon of terror and surprise, ...
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48-55 Space Marines Primaris Repulsor Executioner$185.00 $148.00Though some Chapters use Repulsor Executioners as armoured escorts for their dedicated troop-carrying tanks, many favour them as transports for Hellblasters and other specialist Primaris squads. In...
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//elementalarcade.com.au/cdn/shop/files/99120101190_PrimarisIntercessors01_771x1000.jpg?v=1734490005SALE48-75 Space Marines Intercessors$105.00 $84.00A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
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48-44 Space Marines Bladeguard Veterans$97.00 $77.60Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of t...
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48-30 Space Marines Land Raider Crusader / Redeemer$150.00 $120.00A linebreaker without peer, the Land Raider Crusader can smash through enemy formations, disgorging Space Marine assault troops into the heart of the enemy position. Like all mighty Space Marine ta...
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//elementalarcade.com.au/cdn/shop/files/99120101189_PrimarisHellblasters01_771x1000.jpg?v=1734494969SALE48-76 Space Marines Primaris Hellblasters$105.00 $84.00Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblaster...
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48-36 Space Marines Primaris Assault Intercessors$105.00 $84.00Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they ma...
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48-37 Space Marines Gladiator Valiant / Gladiator Reaper$155.00 $124.00With pinpoint accuracy, the Gladiator Lancer picks off the heaviest enemy armour, the laser destroyer punching smouldering holes in their hulls. Such is the range of its heavy cannon that it can el...
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48-31 Space Marines Primaris Chaplain on Bike$90.00 $72.00When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his ...
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48-63 Space Marines Primaris Librarian$63.00 $50.40Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
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68-09 Imperial Agents: Watch Captain Artemis$66.00 $52.80Watch Captain Artemis leads a company of Deathwatch out of Talasa Prime. Renowned for his honed combat instincts, he fights from the fore wielding his thrumming power blade and the artificer combi‑...
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48-21 Space Marines Razorback / Rhino$64.00 $51.20Rhinos are the ubiquitous transport vehicles used by warriors of the Adeptus Astartes – fast, rugged and reliable – enabling them to reach the heart of the battle in short order, where they can bri...
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//elementalarcade.com.au/cdn/shop/files/99120101192_PrimarisRepulsor01_771x1000.jpg?v=1734496623SALE48-78 Space Marines Primaris Repulsor$155.00 $124.00The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gra...
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//elementalarcade.com.au/cdn/shop/files/99120101186_SpaceMarineRievers01_771x1000.jpg?v=1734498252SALE48-71 Space Marines Primaris Reivers$105.00 $84.00All Space Marines are experts of the rapid strike, but Reivers take these skills to the next level. They are specially trained and equipped to launch brutally effective and unexpected assaults. The...
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48-69 Space Marines Primaris Aggressors$97.00 $77.60Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making ...
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48-18 Space Marines Vanguard Veteran Squad$90.00 $72.00Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the ...
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48-32 Space Marines Venerable Dreadnought$89.00 $71.20Standing three times the height of a man, these towering war machines bear powerful weapons and are as lethal at range as in close assault. A chapter's Dreadnoughts are treasured relics, only awoke...
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48-22 Space Marines Hammerfall Bunker$110.00 $88.00Hammerfall Bunkers are launched from Space Marine warships in the same manner as Drop Pods. Automated area-denial assets crewed by hard-wired servitors, they have all kinds of battlefield roles, in...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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