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56-22 Tau Empire: Commander$98.00 $78.40Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
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56-14 Tau Empire: Stealth Battlesuits$48.00 $38.40Stealth Battlesuits are relatively lightweight and specialised to their role within the T'au Empire's Hunter Cadres. Instead of simply protecting their pilot with layers of armour, they conceal the...
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56-01 Codex: T'au Empire$98.00 $78.40The T'au Empire is amongst the most dynamic and determined powers in the 41st Millenium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, to...
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56-15 Tau Empire: XV88 Broadside Battlesuit$86.00 $68.80Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a parti...
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//elementalarcade.com.au/cdn/shop/products/99120113028_TauHammerhead01_771x1000.jpg?v=1673215099SALE56-11 Tau Empire: Hammerhead Gunship$97.00 $77.60Like a hungry predator on the prowl, the Hammerhead Gunship is a menacing sight. It skims over a planet's surface with its massive turret-mounted gun swivelling back and forth to track potential ta...
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103-51 Kill Team: T'au Empire Vespid Stingwings$110.00 $88.00Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from t...
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//elementalarcade.com.au/cdn/shop/files/99120113094_TAUBoardingPatrol01_771x1000.jpg?v=1688885884SALE56-41 T'au Empire: Commander Farsight$110.00 $88.00Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy,...
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56-09 Tau Empire: Pathfinder Team$61.00 $48.80Light reconnaissance units, Pathfinder Teams are the eyes and ears of their Commander in a way no drone can yet emulate. A Pathfinder's foremost role is not to engage the enemy, but instead to oper...
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56-13 Tau Empire: XV104 Riptide Battlesuit$100.00 $80.00XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mech...
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//elementalarcade.com.au/cdn/shop/files/99120113039_TauFirewarriorTeam01_771x1000.jpg?v=1735867365SALE56-06 Tau Empire: Fire Warriors Strike Team$98.00 $78.40Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
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56-07 Tau Empire: XV8 Crisis Battlesuit Team$140.00 $112.00An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the jets of their rep...
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//elementalarcade.com.au/cdn/shop/files/99120114003_KTFarstalkerKinband2_771x1000.jpg?v=1735864626SALE103-08 Kill Team: Farstalker Kinband$110.00 $88.00Farstalker Kinbands are opportunistic mercenaries, often operating years from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to ...
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56-55 T'au Empire: Kroot War Shaper$64.00 $51.20Kroot War Shapers are experienced battle leaders, responsible for both the composition and disposition of Kroot hunting packs in the field. They are also exemplary warriors in their own right, stri...
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56-67 Combat Patrol: T'au Empire$235.00 $188.00The T'au Empire employs advanced firepower and complex metastrategies in its quest to enlighten the galaxy, each suited to different environments, objectives, and enemies. The Sudden Dawn Cadre spe...
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//elementalarcade.com.au/cdn/shop/files/99120113036_TauKV128Stormsurge01_771x1000.jpg?v=1735866110SALE56-18 Tau Empire: KV128 Stormsurge$280.00 $224.00An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform. Not as manoeuvrable as a Riptide, instead relying...
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102-98 Kill Team: Pathfinders$110.00 $88.00Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or dr...
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56-49 T'au Empire: Krootox Rampagers$105.00 $84.00Krootox Rampagers are terrifying skirmish cavalry, combining the aggression and agility of juvenile Krootox mounts with the vicious skill and cunning of a Kroot rider. Rampager packs strike fast at...
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//elementalarcade.com.au/cdn/shop/files/99070113008_KrootFleshShaper1_771x1000.jpg?v=1735866866SALE56-56 T'au Empire: Kroot Flesh Shaper$57.00 $45.60Kroot Flesh Shapers are masters of their kindred's genetic development, guiding hunting packs to the finest specimens in order to devour and claim their strength for the Kroot. These revered gene-s...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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