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44-20 Dark Angels Lion El'Jonson$120.00 $96.00The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels.Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the galaxy's...
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48-07 Space Marines Tactical Squad$81.00 $64.80Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.This box contains every...
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48-43 Space Marines Primaris Eradicators$97.00 $77.60Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unha...
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48-36 Space Marines Primaris Assault Intercessors$105.00 $84.00Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they ma...
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48-39 Space Marines Primaris Techmarine$67.00 $53.60Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending ...
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103-44 Kill Team: Scout Squad$135.00 $108.00Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magni...
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44-23 Dark Angels: Belial Master of the Deathwing$77.00 $61.60Grand Master Belial is a fearless leader of the Dark Angels Chapter – a warrior whose skill in battle has always stood out, even amongst his transhuman brethren. As the Grand Master of the Deathwin...
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44-21 Dark Angels: Asmodai Master of Repentance$77.00 $61.60Asmodai is a legendary Interrogator-Chaplain of the Dark Angels Chapter. Relentless and humourless, the Master of Repentance suffers no weakness or compromise amongst his allies. In battle, he inci...
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48-26 Space Marines: Infernus Squad$100.00 $80.00Infernus Squads purge swathes of enemy ranks with the incandescent firestorms they unleash from their pyreblasters. They are close-assault specialists, sending jets of burning promethium into trenc...
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//elementalarcade.com.au/cdn/shop/files/99120101377_SMDesolationSquad2_771x1000.jpg?v=1734495774SALE48-74 Space Marines: Desolation Squad$100.00 $80.00Desolation Marines specialise in unleashing widespread devastation throughout the enemy ranks. Whether direct-firing warheads into massed infantry and enemy armour, or raining down arcing salvoes w...
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40-05 Warhammer 40,000 Ultimate Starter Set$320.00 $256.00In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity ba...
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48-93 Space Marines Primaris Eliminators$97.00 $77.60Dedicated marksmen, Eliminators haunt the shadows of the battlefield, seeking out targets of opportunity and bringing them down with pinpoint volleys of fire. Then, these silent assassins slip away...
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//elementalarcade.com.au/cdn/shop/files/99120101189_PrimarisHellblasters01_771x1000.jpg?v=1734494969SALE48-76 Space Marines Primaris Hellblasters$105.00 $84.00Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblaster...
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44-22 Dark Angels: Deathwing Knights$120.00 $96.00Deathwing Knights are the ultimate veterans of the Dark Angels Chapter – elite death-dealers, specialised in close combat and deployed to break the enemy's back, secure truly vital objectives, or r...
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48-92 Space Marines: Captain in Terminator Armour$77.00 $61.60Space Marine Captains fight from the front, and few forms of armour enable them to do so as effectively as Terminator plate. This formidably resilient suit protects the Captain against all but the ...
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48-25 Space Marines Vindicator$95.00 $76.00The Vindicator is a Rhino-based siege tank that boasts the most devastating weapon in the Space Marines' armoury - the demolisher cannon. The demolisher cannon is the weapon of choice amongst the I...
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//elementalarcade.com.au/cdn/shop/files/99120101263_SMPrimarisIncursors01_771x1000.jpg?v=1734498820SALE48-97 Space Marines Primaris Infiltrators / Incursors$105.00 $84.00Incursors are clad in lightweight Mk X Phobos armour for added speed and manoeuvrability. They hunt their prey with occulus bolt carbines and multi-spectrum targeting arrays, giving them pinpoint a...
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48-79 Space Marines Primaris Inceptors$97.00 $77.60The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space M...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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