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topThere are 39 productsSort
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50-16 Orks: Runtherd And Gretchin$36.00 $28.80Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, ...
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50-01 Codex: Orks$104.00 $83.20Orks are brutal and violent aliens who love nothing more than to fight. They are tough, with hulking physiques, thick skulls, and toothy maws. When gathered in an excitable crush of noise and death...
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50-42 Orks: Boss Snikrot$75.50 $60.40Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural master...
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50-53 Orks Beastboss$71.00 $56.80The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the w...
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50-55 Orks: Mozrog Skragbad / Beastboss On Squigosaur$103.00 $82.40There are few loftier achievements for a Beast Snagga Ork than the taming of a squigosaur. These bad-tempered creatures eat everything they come across and are nearly impervious to gunfire. Instead...
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50-20 Orks: Battlewagon$203.00 $162.40No two Battlewagons are the same, for the Meks that build them can never resist cobbling on armour plates, ramming spikes, assorted dakka, and random gubbinz. However, all are rugged transport tank...
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50-29 Orks Ghazghkull Thraka$133.00 $106.40Ghazghkull Mag Uruk Thraka is a mighty prophet of the Waaagh!, capable of rousing billions of Orks into a frenzy of conquest and bloodshed. He is the most influential greenskin in the galaxy, and c...
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//elementalarcade.com.au/cdn/shop/files/99120103073_ORKSnaggaBoyzLead_771x1000.jpg?v=1743744092SALE50-51 Orks: Beast Snagga Boyz$103.00 $82.40Many Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent... -
50-70 Orks: Kommandos$117.00 $93.60This kit comprises 150 plastic components, 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers to decorate your min...
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//elementalarcade.com.au/cdn/shop/files/99120103123_ENGKTBrutalCunning3_771x1000.jpg?v=1743740869SALE103-87 Kill Team: Wrecka Krew$117.00 $93.608x Wreck Krew Miniatures129 plastic components1x Citadel 40mm Round Base5x Citadel 32mm Round Bases2x Citadel 25mm Round Bases1x Ork Transfer Sheet438x high-quality waterslide transfers to customis... -
73-50 Combat Patrol: Orks$280.00 $224.00The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are a fe...
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50-56 Orks: Warboss In Mega Armour$71.00 $56.80Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
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50-13 Orks: Stormboyz$60.00 $48.00Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war...
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50-12 Orks: Nobz$60.00 $48.00The Orks call their ruling caste Nobz. Nobz are bigger and scarier than other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking ...
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50-22 Orks: Lootas / Burna Boyz$60.00 $48.00Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Def...
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50-10 Orks: Boyz$70.00 $56.00Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and bru...
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50-09 Orks: Trukk$74.00 $59.20Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, ...
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//elementalarcade.com.au/cdn/shop/files/60010103001_BeastsnaggaHogzGroup2_771x1000.jpg?v=1743743970SALE50-54 Orks: Squighog Boyz$117.00 $93.60Bipedal wrecking balls that charge ahead of the Ork lines, Smasha Squigs live in a state of near permanent concussion thanks to their tendency to headbutt everything. Only the surliest and most agg...
Added To Cart :Add To Cart Failed :product successfully added to wishlist !Elemental Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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