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102-87 Kill Team: Death Korps$110.00 $88.00The Death Korps of Krieg are uncompromising warriors who disdain such ideas as retreat or surrender. They excel in long battles of attrition and trench warfare, and their siege regiments are renown...
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103-54 Kill Team: Starter Set$161.00 $128.80In the grim darkness of the far future, explosive rounds whiz through the air, chainswords rev hungrily, and armoured feet hammer against the broken ground. Here, in this moment, battle hinges on t...
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103-51 Kill Team: T'au Empire Vespid Stingwings$110.00 $88.00Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from t...
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102-01 Kill Team: Core Book$105.00 $84.00Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulkin...
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103-44 Kill Team: Scout Squad$135.00 $108.00Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magni...
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//elementalarcade.com.au/cdn/shop/files/99120105132_ENGKTBrutalCunning2_771x1000.jpg?v=1745200223SALE103-86 Kill Team: Ratlings$110.00 $88.0010x Ratlings1x Ratling Battlemutt1x Ammo Cache Marker2x Tripwire markers128x Plastic Components1x Citadel 28mm Round Base15x Citadel 25mm Round Bases39x double-sided Ratlings tokens These miniature...
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//elementalarcade.com.au/cdn/shop/files/99120103123_ENGKTBrutalCunning3_771x1000.jpg?v=1743740869SALE103-87 Kill Team: Wrecka Krew$110.00 $88.008x Wreck Krew Miniatures129 plastic components1x Citadel 40mm Round Base5x Citadel 32mm Round Bases2x Citadel 25mm Round Bases1x Ork Transfer Sheet438x high-quality waterslide transfers to customis...
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103-41 Kill Team: Blades of Khaine$135.00 $108.00Blades of Khaine are elite Aeldari fighting formations assembled for one purpose – severing a precise strand of fate to ensure a terrible future for their craftworld, or their race as a whole, neve...
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//elementalarcade.com.au/cdn/shop/files/99120102214_KTFellgorRavagers2_771x1000.jpg?v=1745193696SALE103-34 Kill Team: Fellgor Ravagers$110.00 $88.00Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind,...
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//elementalarcade.com.au/cdn/shop/files/99120118023_KTHearthkynSalvagers2_771x1000.jpg?v=1742688531SALE103-33 Kill Team: Hearthkyn Salvagers$110.00 $88.00Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in sear...
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103-19 Necrons Kill Team: Hierotek Circle$125.00 $100.00A Hierotek Circle comprises deathless warriors of the xenos Necrons, gathered to further the immortal agendas of their arcane Cryptek masters. Made of living metal, they employ eldritch science to ...
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//elementalarcade.com.au/cdn/shop/files/99120114003_KTFarstalkerKinband2_771x1000.jpg?v=1735864626SALE103-08 Kill Team: Farstalker Kinband$110.00 $88.00Farstalker Kinbands are opportunistic mercenaries, often operating years from the Kroot home world. They are experienced raiders, scouts, and infiltrators, setting masterful ambushes from which to ...
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//elementalarcade.com.au/cdn/shop/files/99120105123_KTTempestusAquilons2_771x1000.jpg?v=1745201526SALE103-52 Kill Team: Tempestus Aquilons$110.00 $88.00Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the...
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//elementalarcade.com.au/cdn/shop/files/60010199049_EngKTShadowvaultGroup1_771x1000.jpg?v=1745201616SALE103-18 Kill Team: Kasrkin$110.00 $88.00The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to pro...
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102-93 Kill Team: Corsair Voidscarred$110.00 $88.00The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer.This multipart plastic ki...
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103-43 Kill Team: Nemesis Claw$125.00 $100.00A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing the...
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103-42 Kill Team: Mandrakes$135.00 $108.00Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive th...
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103-35 Kill Team: Hernkyn Yaegirs$110.00 $88.00Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds.This multipart plastic kit...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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