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There are 601 productsSort
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//elementalarcade.com.au/cdn/shop/files/99070108001_VindicareAssassin01_771x1000.jpg?v=1743134700SALE52-10 Imperial Agents: Vindicare Assassin$63.00 $50.40Vindicare Assassins are lethal sharpshooters who find the ideal firing position from which to pinpoint their quarry, while against more numerous foes, they swiftly rack up high body counts with sho...
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//elementalarcade.com.au/cdn/shop/files/99070108002_CulexusAssassin01_771x1000.jpg?v=1743134853SALE52-11 Imperial Agents: Culexus Assassin$63.00 $50.40Culexus Assassins project an aura of unsettling fear, occluding themselves in enemy minds until they wish to be seen. Their primary targets are psykers, who are wracked with agony from the mere pre...
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52-45 Imperial Agents: Inquisitor Greyfax$46.00 $36.80Inquisitor Katarinya Greyfax is a powerful psyker, and her abilities allow her to detect any lie. This talent allows her to hunt with impunity, knowing that those she condemns as heretics have alre...
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52-42 Imperial Agents: Lord Inquisitor Kyria Draxus$63.00 $50.40Kyria Draxus is an audacious Lord Inquisitor of the Ordo Xenos who specialises in the hunting and eradication of the Necron threat. Pragmatic to the point of immorality, she has long been consider...
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//elementalarcade.com.au/cdn/shop/files/60030102030_CSMCodexincLtdEdEURO_771x1000.jpg?v=1745191452SALE43-01 Codex: Chaos Space Marines$98.00 $78.40Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos...
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56-55 T'au Empire: Kroot War Shaper$64.00 $51.20Kroot War Shapers are experienced battle leaders, responsible for both the composition and disposition of Kroot hunting packs in the field. They are also exemplary warriors in their own right, stri...
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43-20 Combat Patrol: Chaos Space Marines$280.00 $224.00Warbands of the Chaos Space Marines are more often than not motley assortments of Heretic Astartes, grisly mutants, their cultist thralls. The pitiless masters callously spend the lives of the mort...
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01-14 Codex: Adeptus Custodes$98.00 $78.40The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding indi...
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73-50 Combat Patrol: Orks$262.00 $209.60The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are a fe...
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44-22 Dark Angels: Deathwing Knights$120.00 $96.00Deathwing Knights are the ultimate veterans of the Dark Angels Chapter – elite death-dealers, specialised in close combat and deployed to break the enemy's back, secure truly vital objectives, or r...
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48-92 Space Marines: Captain in Terminator Armour$77.00 $61.60Space Marine Captains fight from the front, and few forms of armour enable them to do so as effectively as Terminator plate. This formidably resilient suit protects the Captain against all but the ...
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59-31 Adeptus Mechanicus: Sydonian Skatros$70.00 $56.00A Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardo...
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49-70 Necrons: Overlord with Translocation Shroud$70.00 $56.00Overlords lead the Necron dynasties into battle. Their android minds are tremendously swift, their bodies are implacably resilient, but their indomitable wills are perhaps most fearsome of all. Fur...
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31-67 Horus Heresy: Cerastus Knight Acheron$350.00 $280.00Cerastus Knights are sophisticated and towering war-suits, faster and more agile than the smaller Questoris class. The Knight Acheron is a fearsome sight on the battlefield, a reaper of lives desig...
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51-32 Tyranids: Neurolictor$74.00 $59.20Neurolictors are nightmarish living weapons of psychological warfare, engineered to implant mind-altering parasites and project a neural disruption field that provokes atavistic terror responses in...
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51-28 Tyranids: Barbgaunts$77.00 $61.60Barbgaunts are little more than living weapons, their bodies and biological cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. Once there, they unleash vol...
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43-28 World Eaters: Angron, Daemon Primarch of Khorne$279.00 $223.20Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battle...
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//elementalarcade.com.au/cdn/shop/files/99129915031_TzeentchFlamers01_771x1000.jpg?v=1745189595SALE97-13 Disciples of Tzeentch: Flamers of Tzeentch$52.00 $41.60Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, sco...
Added To Cart :Add To Cart Failed :product successfully added to wishlist !Elemental Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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