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Translation missing: en.sections.collection_template.product_count
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//elementalarcade.com.au/cdn/shop/files/99120101190_PrimarisIntercessors01_771x1000.jpg?v=1734490005SALE48-75 Space Marines Intercessors$105.00 $84.00A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
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48-44 Space Marines Bladeguard Veterans$97.00 $77.60Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of t...
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47-06 Astra Militarum Leman Russ Battle Tank$112.00 $89.60The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous...
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//elementalarcade.com.au/cdn/shop/products/99120102087_WarptalonsRaptors01_771x1000.jpg?v=1672796948SALE43-13 Chaos Space Marines: Raptors$70.00 $56.00The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomise what has become of the Assault Marines of the Traitor Legio...
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43-52 Death Guard Plagueburst Crawler$125.00 $100.00Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mort...
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43-03 Codex: Death Guard$98.00 $78.40Includes36 Datasheets6 DetachmentsNarrative Crusade RulesSelf Contained Combat Patrol Rules128 PagesLoreArt & PhotographyDeathguard & Daemons of Nurgle Rules for Warhammer 40,000Combat Patr...
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37-06 Fulgrim – Daemon Primarch of Slaanesh$285.00 $228.001x Fulgrim, Daemon Primarch of Slaanesh (Multiple Faces)52x plastic components,1x Citadel 130mm Round BaseThis miniature requires assembly and is supplied unpainted
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47-73 Astra Militarum: Krieg Heavy Weapons Squad$86.00 $68.801x Krieg Heavy Weapons Squad (3x Heavy Weapons Gunners 1x Fire Coordinator)111x plastic components3x Citadel 50mm Round Bases1x Citadel 25mm Round Base1x Death Korps of Krieg Transfer SheetThese mi...
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41-37 Blood Angels: The Sanguinor$77.00 $61.60The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he do...
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//elementalarcade.com.au/cdn/shop/files/99120101393_BallistusDreadnought1_771x1000.jpg?v=1734499932SALE48-11 Space Marines: Ballistus Dreadnought$120.00 $96.00The Ballistus Dreadnought is a walking gun emplacement. Within a shielded sarcophagus at this combat walker's core lies the mortal remains of a fallen Chapter hero. This eternal warrior pilots thei...
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48-91 Space Marines: Chaplain in Terminator Armour$77.00 $61.60Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. T...
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48-90 Space Marines: Terminator Squad$110.00 $88.00Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking a...
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48-73 Space Marines: Lieutenant$64.00 $51.20Space Marine Lieutenants are experienced tacticians, keen strategists, and highly skilled warriors. Experts in all the lethal weaponry of the Space Marines, they bellow orders and coordinate their ...
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48-08 Space Marines: Company Heroes$110.00 $88.00The most heroic battle-brothers in a Space Marine company often form an elite retinue, sworn to fight alongside their Captain. These specialists provide vital support as honour guards and aides – C...
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//elementalarcade.com.au/cdn/shop/files/60010199058_ENGWH40kStarterSet2_771x1000.jpg?v=1733895260SALE40-03 Warhammer 40,000 Starter Set$161.00 $128.80In the grim darkness of the far future, there is only war.Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity bat...
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50-42 Orks: Boss Snikrot$74.00 $59.20Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural master...
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//elementalarcade.com.au/cdn/shop/products/99120201130_S2DDaemonPrince01_771x1000.jpg?v=1676522497SALE83-64 Daemon Prince$145.00 $116.00Daemon Princes were once mortal champions of Chaos, elevated to eternal daemonhood as a coveted reward from their mercurial patrons. Each of these corrupt monstrosities is a walking testament to th...
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//elementalarcade.com.au/cdn/shop/products/99120106060_HiveTyrantLead_771x1000.jpg?v=1672957230SALE51-08 Tyranids: Hive Tyrant$101.00 $80.80Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a de...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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