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46-43 Aeldari: Warp Spiders$105.00 $84.005x Warp Spiders90x plastic components5x Citadel 28.5mm Round Bases1x Citadel 25mm Round Base1x Aeldari Transfer SheetThe miniatures are supplied unassembled and unpainted
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41-37 Blood Angels: The Sanguinor$77.00 $61.60The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he do...
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44-19 Dark Angels: Inner Circle Companions$100.00 $80.00The Inner Circle Companions are some of the most skilled and sinister warriors in the entire Dark Angels Chapter. They are chosen, some whisper, by Lion El'Jonson himself, and arrive unannounced to...
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//elementalarcade.com.au/cdn/shop/files/99120101393_BallistusDreadnought1_771x1000.jpg?v=1734499932SALE48-11 Space Marines: Ballistus Dreadnought$120.00 $96.00The Ballistus Dreadnought is a walking gun emplacement. Within a shielded sarcophagus at this combat walker's core lies the mortal remains of a fallen Chapter hero. This eternal warrior pilots thei...
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48-91 Space Marines: Chaplain in Terminator Armour$77.00 $61.60Chaplains rouse Space Marines to war with their litanies of faith, and never is this spiritual fortification more vital than amidst the blood and horror of boarding actions and beachhead strikes. T...
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48-90 Space Marines: Terminator Squad$110.00 $88.00Terminator Squads go to battle clad in Tactical Dreadnought armour – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking a...
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48-73 Space Marines: Lieutenant$64.00 $51.20Space Marine Lieutenants are experienced tacticians, keen strategists, and highly skilled warriors. Experts in all the lethal weaponry of the Space Marines, they bellow orders and coordinate their ...
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48-28 Space Marines: Brutalis Dreadnought$140.00 $112.00The Brutalis Dreadnought is a line breaker and a terror weapon – a bipedal combat walker, armed for close combat and piloted by a fallen hero of its Chapter. This hulking war machine lays down a ha...
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48-08 Space Marines: Company Heroes$110.00 $88.00The most heroic battle-brothers in a Space Marine company often form an elite retinue, sworn to fight alongside their Captain. These specialists provide vital support as honour guards and aides – C...
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//elementalarcade.com.au/cdn/shop/files/60010199058_ENGWH40kStarterSet2_771x1000.jpg?v=1733895260SALE40-03 Warhammer 40,000 Starter Set$161.00 $128.80In the grim darkness of the far future, there is only war.Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity bat...
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50-42 Orks: Boss Snikrot$74.00 $59.20Boss Snikrot is no mere Ork cutthroat – he is a murderous legend whose obsession with guerilla warfare has seen him hone the kunnin' taktiks of the Blood Axe clan into an almost supernatural master...
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44-20 Dark Angels Lion El'Jonson$120.00 $96.00The First. The Son of the Forest. The Master of Caliban. The Primarch of the Dark Angels.Lion El'Jonson stalks from mist-wreathed shadow realms like an ancient questing knight, hunting the galaxy's...
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//elementalarcade.com.au/cdn/shop/files/60020105008_CadianShockTroopsLead_771x1000.jpg?v=1745200790SALE47-33 Astra Militarum Cadian Shock Troops$86.00 $68.80Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
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//elementalarcade.com.au/cdn/shop/products/99120106060_HiveTyrantLead_771x1000.jpg?v=1672957230SALE51-08 Tyranids: Hive Tyrant$101.00 $80.80Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Powerful warrior organisms in their own right, each Hive Tyrant is also possessed of a de...
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56-19 Tau Empire: TX4 Piranha$51.00 $40.80Piranhas are light combat skimmers that streak ahead of the main T’au forces, raking enemy units with salvoes of heavy firepower. They can further detach drones to sow mayhem behind enemy lines bef...
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//elementalarcade.com.au/cdn/shop/products/99120113028_TauHammerhead01_771x1000.jpg?v=1673215099SALE56-11 Tau Empire: Hammerhead Gunship$97.00 $77.60Like a hungry predator on the prowl, the Hammerhead Gunship is a menacing sight. It skims over a planet's surface with its massive turret-mounted gun swivelling back and forth to track potential ta...
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48-07 Space Marines Tactical Squad$81.00 $64.80Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.This box contains every...
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48-36 Space Marines Primaris Assault Intercessors$105.00 $84.00Assault Intercessors are amongst the most widespread close-support units in a Chapter's arsenal. Firing their heavy bolt pistols as they close upon the foe, they charge into the fray, where they ma...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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