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41-49 Blood Angels Upgrades and Transfers$57.00 $45.60The Blood Angels are among the oldest and proudest Chapters, with their own unique culture, aesthetics, and favoured equipment. They, and their successors, festoon their armour with jewels, phials,...
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//elementalarcade.com.au/cdn/shop/files/99120101419_BAAstorathTheGrim01_771x1000.jpg?v=1745223158SALE41-38 Blood Angels: Astorath the Grim$77.00 $61.60Astorath the Grim goes wherever the sons of Sanguinius are on the cusp of the Black Rage. Determined to give those warriors a glorious final victory, he fights like a man possessed, lopping off the...
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//elementalarcade.com.au/cdn/shop/files/60010199045_EngKTMorochGroup02_771x1000.jpg?v=1745194128SALE103-02 Kill Team: Blooded$125.00 $100.00The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods.This multip...
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40-67 Warhammer 40,000: Boarding Actions$110.00 $88.00Ferocious boarding actions rage through the corridors and strobe-lit chambers of voidships. The fires of this age of war burn just as fiercely amidst the stars as they do on any planet's surface. F...
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68-09 Imperial Agents: Watch Captain Artemis$66.00 $52.80Watch Captain Artemis leads a company of Deathwatch out of Talasa Prime. Renowned for his honed combat instincts, he fights from the fore wielding his thrumming power blade and the artificer combi‑...
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//elementalarcade.com.au/cdn/shop/files/99070108004_EversorAssassin01_771x1000.jpg?v=1743134953SALE52-13 Imperial Agents: Eversor Assassin$63.00 $50.40Eversor Assassins are berserk killers fuelled by unstable chemical stimms. They are unleashed as hurricanes of bladed destruction, weapons of terror and annihilation, set loose to murder not only t...
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57-52 Imperial Agents: Navigator$57.00 $45.60Navigators are haughty nobles whose value to the Imperium is enormous, and as such, they rarely take to the battlefield – typically, it is only to complete some vital mission for their voidship’s m...
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//elementalarcade.com.au/cdn/shop/files/99070108011_ASMinistorumPriest01_771x1000.jpg?v=1743134288SALE57-51 Adepta Sororitas: Ministorum Priest$57.00 $45.60Ministorum Priests harness the faith of Imperial warriors in battle. While they will often join Wars of Faith, it is not unheard of for a Ministorum Priest to lead one. In Humanity’s endless war fo...
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73-02 Imperial Agents: Combat Patrol$280.00 $224.00Imperial Agents form the front lines of Humanity’s struggle for survival against corruption—be it far away at the fringes of the Imperium's clawing influence or right in the midst of its choked and...
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52-01 Codex: Adepta Sororitas$98.00 $78.40The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within...
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52-51 Adepta Sororitas: Ministorum Priest With Vindictor$56.00 $44.80Ministorum Priests fill the role of stoking the faith of warriors in battle. They often join Wars of Faith – though it is not unheard of for a Ministorum Priest to lead one. Filled with a fearsome ...
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50-68 Orks: Big Mek$86.00 $68.80Big Meks are the most ingenious inventors of Ork-kind, who build all sorts of powerful weapons and bizarre devices. They readily bring their favourite contraptions into battle to test them out, eve...
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//elementalarcade.com.au/cdn/shop/files/99120108099_ACShieldCaptain01_771x1000.jpg?v=1744103298SALE01-21 Adeptus Custodes: Shield-Captain$63.00 $50.40Shield‑Captains are among the greatest warriors in the Imperium. No matter which weapons they wield, they display absolute mastery of them. Their tactical and strategic abilities are superlative, a...
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73-52 Combat Patrol: Adepta Sororitas$268.00 $214.40Armies of the Adepta Sororitas include everything from the most zealous, pious warriors, to the most craven and disposable. All have their place. No matter their size, the Sisters of Battle form th...
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56-49 T'au Empire: Krootox Rampagers$105.00 $84.00Krootox Rampagers are terrifying skirmish cavalry, combining the aggression and agility of juvenile Krootox mounts with the vicious skill and cunning of a Kroot rider. Rampager packs strike fast at...
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//elementalarcade.com.au/cdn/shop/files/99070113008_KrootFleshShaper1_771x1000.jpg?v=1735866866SALE56-56 T'au Empire: Kroot Flesh Shaper$57.00 $45.60Kroot Flesh Shapers are masters of their kindred's genetic development, guiding hunting packs to the finest specimens in order to devour and claim their strength for the Kroot. These revered gene-s...
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56-54 T'au Empire: Krootox Rider$77.00 $61.60Krootox Riders are living gun platforms, loaded with armaments that would be far too bulky for light-footed Kroot infantry. Though the Krootox are not naturally aggressive, these powerful beasts re...
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56-48 T'au Empire: Kroot Carnivores$94.50 $75.60Kroot Carnivores are swift and vicious warriors, employed by the T'au Empire as skirmishers and shock troops. These alien mercenaries harness fieldcraft and predatory instinct to close rapidly with...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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