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//elementalarcade.com.au/cdn/shop/files/99120101179_PrimarisCaptain01_771x1000.jpg?v=1734498354SALE48-61 Space Marines Primaris Captain$67.00 $53.60Space Marine Captains are both superlative warriors and strategically gifted commanders who lead Space Marine companies into battle. Those Primaris Captains who favour Mk X Tacticus armour are amon...
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//elementalarcade.com.au/cdn/shop/files/99120101178_PrimarisApothecary01_771x1000.jpg?v=1734494850SALE48-60 Space Marines Primaris Apothecary$63.00 $50.40Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefi...
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55-23 White Scars Primaris Upgrades & Transfers$46.00 $36.80Show your allegiance to the sons of Chogoris with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details spec...
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55-19 Ultramarines Primaris Upgrades$33.00 $26.40This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the heroic Ultramarines Chapter. 20 components in total are inclu...
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//elementalarcade.com.au/cdn/shop/files/99070101015_UltramarinesUpgrades01_771x1000.jpg?v=1734499614SALE55-18 Ultramarines Upgrade Pack$28.50 $22.80Masters of warfare and strategy, the Ultramarines embody pure heroism. Conquerors and protectors in equal measure, they stand for everything it means to be a Space Marine through both their bravery...
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48-68 Space Marines Captain in Phobos Armour$67.00 $53.60Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain,...
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48-67 Primaris Librarian in Phobos Armour$63.00 $50.40Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
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48-64 Primaris Lieutenant in Reiver Armour$63.00 $50.40Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. They are often entrusted with direct battlefield command of...
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48-84 Space Marine Primaris Lieutenant with Power Sword$63.00 $50.40Lieutenants act as the right hands of their Captains by providing tactical flexibility and helping to direct their battle-brothers in war. They are often entrusted with direct battlefield command o...
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//elementalarcade.com.au/cdn/shop/files/99070101041_RGPrimarisUpgrades01_771x1000.jpg?v=1745214634SALE55-13 Raven Guard Primaris Upgrades & Transfers$46.00 $36.80Show your allegiance to the stealthy sons of Corax with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and detail...
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//elementalarcade.com.au/cdn/shop/files/99070101042_IHPrimarisUpgrades01_771x1000.jpg?v=1745215092SALE55-09 Iron Hands Primaris Upgrades & Transfers$46.00 $36.80Show your allegiance to the sons of the Gorgon with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details sp...
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48-48 Space Marine Captain in Gravis Armour with Master-Crafted Heavy Bolt Rifle$67.00 $53.60Space Marines on the defence fight with a tenacious fury. Captains will take up heavy bolt rifles to lay down punishing fire and wear Gravis armour to withstand the foe's best attempts to dislodge ...
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102-86 Kill Team: Kommandos$120.00 $96.00No right-thinking Ork trusts Kommandos. They sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people’s backs, ...
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50-58 Orks: Deffkoptas$110.00 $88.00Most Orks take a dim view of muckin’ about in the sky, and would much rather go to war with their feet firmly on the ground. Deffkopta pilots are one of few exceptions, hurtling into the sky to spy...
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50-57 Orks: Boyz (Combat Patrol)$90.00 $72.00Ork Boyz surge into battle in huge, unruly mobs dotted with crude special weapons and led by foul-tempered Boss Nobz. Most simply stampede towards the enemy lines, relying on their numbers and natu...
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50-56 Orks: Warboss in Mega Armour$67.00 $53.60Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
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//elementalarcade.com.au/cdn/shop/files/99120103067_ShokkjumpDragsta01_771x1000.jpg?v=1743744734SALE50-34 Orks Shokjump Dragsta$89.00 $71.20The Shokkjump Dragsta combines two of the foremost triumphs of the Mekaniak’s art – recklessly fast speedsters and deranged weaponry. It is perhaps unsurprising that it has become one of the most p...
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//elementalarcade.com.au/cdn/shop/files/99120103066_RukkatrukkSquigbuggy01_771x1000.jpg?v=1743745088SALE50-35 Orks: Rukkatrukk Squigbuggy$89.00 $71.20Often seen muscling their way through their fellow Speed Freeks as they roar toward the front lines, Rukkatrukk Squigbuggies employ living close-range artillery to wreak havoc amongst the enemy ran...
Elemental Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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