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There are 601 productsSort
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48-84 Space Marine Primaris Lieutenant with Power Sword$63.00 $50.40Lieutenants act as the right hands of their Captains by providing tactical flexibility and helping to direct their battle-brothers in war. They are often entrusted with direct battlefield command o...
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//elementalarcade.com.au/cdn/shop/files/99070101041_RGPrimarisUpgrades01_771x1000.jpg?v=1745214634SALE55-13 Raven Guard Primaris Upgrades & Transfers$46.00 $36.80Show your allegiance to the stealthy sons of Corax with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and detail...
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//elementalarcade.com.au/cdn/shop/files/99070101042_IHPrimarisUpgrades01_771x1000.jpg?v=1745215092SALE55-09 Iron Hands Primaris Upgrades & Transfers$46.00 $36.80Show your allegiance to the sons of the Gorgon with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details sp...
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48-48 Space Marine Captain in Gravis Armour with Master-Crafted Heavy Bolt Rifle$67.00 $53.60Space Marines on the defence fight with a tenacious fury. Captains will take up heavy bolt rifles to lay down punishing fire and wear Gravis armour to withstand the foe's best attempts to dislodge ...
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50-58 Orks: Deffkoptas$110.00 $88.00Most Orks take a dim view of muckin’ about in the sky, and would much rather go to war with their feet firmly on the ground. Deffkopta pilots are one of few exceptions, hurtling into the sky to spy...
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50-57 Orks: Boyz (Combat Patrol)$90.00 $72.00Ork Boyz surge into battle in huge, unruly mobs dotted with crude special weapons and led by foul-tempered Boss Nobz. Most simply stampede towards the enemy lines, relying on their numbers and natu...
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50-56 Orks: Warboss in Mega Armour$67.00 $53.60Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
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//elementalarcade.com.au/cdn/shop/files/99120103067_ShokkjumpDragsta01_771x1000.jpg?v=1743744734SALE50-34 Orks Shokjump Dragsta$89.00 $71.20The Shokkjump Dragsta combines two of the foremost triumphs of the Mekaniak’s art – recklessly fast speedsters and deranged weaponry. It is perhaps unsurprising that it has become one of the most p...
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//elementalarcade.com.au/cdn/shop/files/99120103066_RukkatrukkSquigbuggy01_771x1000.jpg?v=1743745088SALE50-35 Orks: Rukkatrukk Squigbuggy$89.00 $71.20Often seen muscling their way through their fellow Speed Freeks as they roar toward the front lines, Rukkatrukk Squigbuggies employ living close-range artillery to wreak havoc amongst the enemy ran...
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//elementalarcade.com.au/cdn/shop/files/99120103065_MegatrakScrapjet01_771x1000.jpg?v=1743745353SALE50-36 Orks: Megatrakk Scrapjet$89.00 $71.20A favourite amongst Speed Freeks and grounded Flyboyz alike, Megatrakk Scrapjets provide rocket-propelled acceleration, impressive firepower and the hilarity of ramming into enemy lines at the helm...
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50-37 Orks: Kustom Boosta-Blasta$89.00 $71.20Armed to the grille with guns, blades and greenskins, the Kustom Boosta-blasta is one of the deadliest Ork vehicles around. Ferociously fast, absurdly heavily armed, and boasting the capacity to se...
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//elementalarcade.com.au/cdn/shop/files/99120103063_DeffkillaWartrike01_771x1000.jpg?v=1743746135SALE50-38 Orks: Deffkilla Wartrike$89.00 $71.20Fast-moving fighting platforms, Deffkilla Wartrikes make little concession to armoured protection for their riders. Scythe-wheeled, with an enormous rokkit engine afterburner on the back, these tri...
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//elementalarcade.com.au/cdn/shop/files/99120103062_BoomdakkaSnazzwagon01_771x1000.jpg?v=1743746992SALE50-39 Orks: Boomdakka Snazzwagon$89.00 $71.20The roar of overcharged engines and the crackle of flames herald the arrival of the Boomdakka Snazzwagons. Lightly built speedsters based around looted vehicle frames, Snazzwagons are clad in hasti...
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50-07 Orks: Warbikers / Warbiker Mob$79.00 $63.20A Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenaline-rich thrill of speed. Nothing short of dive-...
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50-22 Orks: Lootas / Burna Boyz$57.00 $45.60Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Def...
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50-32 Orks: Dakkajet$125.00 $100.00Propelled by a single, massive jet engine, the Dakkajet roars through the sky. Gunz blazing a near constant stream of bullets, tormenting fleeing infantry or enemy aircraft. Dakkajet pilots believe...
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50-08 Orks: Meganobz$93.00 $74.40The Meganobz are the richest and most battle-hardened Nobz around. Clad in Mek-built mega armour (with enough protective plating to turn the wearer into a walking tank), these Nobz can shrug off th...
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50-19 Orks: Morkanaut / Gorkanaut$130.00 $104.00The Gorkanaut possesses all the unsubtle brutality of Gork along with a blocky silhouette that looms menacingly over friend and foe alike. Piloted by an Ork Nob, this hulking orkoid armoured war su...
Added To Cart :Add To Cart Failed :product successfully added to wishlist !Elemental Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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